<?xml version="1.0"?>
<doc>
    <assembly>
        "AGDNPolyline"
    </assembly>
    <members>
        <member name="M:AGDN.Polyline.GetSurroundingVertices(System.Single,System.Int32@,System.Int32@)">
            <summary>Returns the two polyline vertices surrounding the specified phase</summary>
            <param name="phase">Point on the polyline at which to calculate the position and normal. See <see cref="M:AGDN.Polyline.Evaluate(System.Single,Microsoft.Xna.Framework.Vector3@)" />.</param>
            <param name="prevIndex">Out parameter. Index of the vertex preceding the specified phase</param>
            <param name="nextIndex">Out parameter. Index of the vertex next to the specified phase</param>
            <returns>Phase value rounded within [0,1) range</returns>
        </member>
        <member name="M:AGDN.Polyline.Evaluate(System.Single,Microsoft.Xna.Framework.Vector3@)">
            <summary>Calculate the position and normal at the specified phase on the polyline</summary>
            <param name="phase">
Point on the polyline at which to calculate the position and normal.
The value falls in the range of [0,1] inclusive for open polylines, and [0,1) for closed
polylines. If 1 is passed for a closed polyline, then it is interpreted exactly as 0.
</param>
            <param name="normal">Out parameter. Smooth interpolated normal of the polyline at the specified phase</param>
            <returns>3D position on the polyline at the specified phase</returns>
        </member>
        <member name="M:AGDN.Polyline.GetVertexNormal(System.Int32)">
            <summary>Returns the normal of the polyline at the specified vertex</summary>
            <param name="vertex">Index of the vertex, must be between 0 and (VerticesCount-1)</param>
        </member>
        <member name="M:AGDN.Polyline.GetVertexPosition(System.Int32)">
            <summary>Returns the position of the specified polyline vertex</summary>
            <param name="vertex">Index of the vertex, must be between 0 and (VerticesCount-1)</param>
        </member>
        <member name="P:AGDN.Polyline.VerticesCount">
            <summary>The number of vertices in the polyline</summary>
        </member>
        <member name="P:AGDN.Polyline.Length">
            <summary>The total length of the polyline</summary>
        </member>
        <member name="P:AGDN.Polyline.Closed">
            <summary>If the cross-section of the mesh forms a closed polyline then this property is true. Otherwise false</summary>
        </member>
        <member name="M:AGDN.Polyline.#ctor(Microsoft.Xna.Framework.Graphics.ModelMesh)">
            <summary>Class constructor</summary>
            <param name="mesh">
Valid mesh object representing a tube-like mesh.
The tube's cross-section can be closed or open.
The tube must have the same cross-section along its entire length,
and it must have its beginning coplanar with the XZ plane with its body extruding along the Y+ axis
</param>
        </member>
        <member name="M:AGDN.Polyline.Init">
            <summary>Class initialization function. This function must be called before using the services of the Polyline class</summary>
        </member>
        <member name="T:AGDN.Polyline">
            <summary>Offers interpolation for poly-lines extracted from 3D tube-like geometry</summary>
        </member>
    </members>
</doc>